AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Cooking Games on iOS in the US
Sensor Tower's analysis reveals the Q1 2021 trends for the top cooking games on the iOS platform in the United States. Discover the download, revenue, and active user statistics for these engaging culinary adventures.
The first quarter of 2021 has seen dynamic performances from the top cooking games on the iOS platform in the United States. Data provided by Sensor Tower offers valuable insights into the trends of these popular applications.
Cooking Diary® Restaurant Game by Mytona Limited displayed a revenue trend starting at approximately $390K in the last week of December and peaking at around $432K in the first week of January, before gradually trending downwards to about $331K by the end of March. Downloads showed a decreasing trend from roughly 38K in the last week of December to around 15K by the end of March. Weekly active users also saw a decline from approximately 335K to 256K in the same period.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. started the quarter with revenue at about $202K and experienced fluctuations, ending slightly higher at around $205K by March's end. Downloads began at about 30K and decreased over the quarter to almost 10K, while weekly active users decreased from nearly 199K to approximately 147K.
Glu Games LLC's Diner DASH Adventures showed revenue consistency, starting and ending the quarter at around $165K and $137K, respectively. The game's downloads saw a peak at about 11K in early January, with a drop to approximately 6K by the quarter's end. The weekly active users reflected a decrease from roughly 61K to about 49K.
Cooking Fever: Restaurant Game by Nordcurrent UAB experienced a revenue upswing from $176K in the last week of December to approximately $160K by the end of March. Downloads peaked at about 44K in late January, with a slight decline to around 36K by the quarter's end. The game's weekly active users started at about 381K, with a slight decrease to around 335K.
Lastly, Big Fish Games, Inc's Cooking Craze: Restaurant Game saw revenues starting at around $126K, peaking at approximately $130K in early January, and ending the quarter near $123K. Downloads remained relatively low, with a slight increase from nearly 4K to approximately 3.6K. The weekly active users decreased from about 136K to just under 100K.
For more detailed insights and analysis, readers are encouraged to visit Sensor Tower, where the performance of these top cooking games and others can be explored further.